[Overview][Types][Classes][Procedures and functions][Variables] | Reference for unit 'pLuaObject' (#pLua)

# TLuaObjectEventDelegate.CallEvent

## Declaration

Source position: line 0

`protected function TLuaObjectEventDelegate.CallEvent(`
`EventName: AnsiString`
`):Integer; overload; function TLuaObjectEventDelegate.CallEvent(`
`EventName: AnsiString;`
`const Args: array of Variant`
`):Integer; overload; function TLuaObjectEventDelegate.CallEvent(`
`EventName: AnsiString;`
`const Args: array of Variant;`
`Results: PVariantArray = nil`
`):Integer; overload;`