[Overview][Types][Classes][Procedures and functions][Variables] |
Used to call a Lua Event Handler.
Source position: line 0
public procedure TLuaObject.CallEvent( |
EventName: AnsiString |
); overload; |
EventName: AnsiString; |
args: array of Variant; |
Results: PVariantArray = nil |
):Integer; overload; |
EventName |
|
Name of the event to be called. |
EventName |
|
Name of the event to be called. |
args |
|
Arguements to be passed into the event method. |
Results |
|
Pointer to a variant array to place the result values in. |
Number of items placed on the Lua Stack (returned) by the event script source.